using System; using System.IO; public class FileInfoDemo{ public static void Main(){ // Setting up file names string fileName = "file-info.cs", fileNameCopy = "file-info-copy.cs"; // Testing file existence FileInfo fi = new FileInfo(fileName); // this source file Console.WriteLine("{0} does {1} exist", fileName, fi.Exists ? "" : "not"); // Show file info properties: Console.WriteLine("DirectoryName: {0}", fi.DirectoryName); Console.WriteLine("FullName: {0}", fi.FullName); Console.WriteLine("Extension: {0}", fi.Extension); Console.WriteLine("Name: {0}", fi.Name); Console.WriteLine("Length: {0}", fi.Length); Console.WriteLine("CreationTime: {0}", fi.CreationTime); // Copy one file to another fi.CopyTo(fileNameCopy); FileInfo fiCopy = new FileInfo(fileNameCopy); // Does the copy exist? Console.WriteLine("{0} does {1} exist", fileNameCopy, fiCopy.Exists ? "" : "not"); // Delete the copy again fiCopy.Delete(); // Does the copy exist? Console.WriteLine("{0} does {1} exist", fileNameCopy, fiCopy.Exists ? "" : "not"); // !!?? // Create new FileInfo object for the copy FileInfo fiCopy1 = new FileInfo(fileNameCopy); // Check if the copy exists? Console.WriteLine("{0} does {1} exist", fileNameCopy, fiCopy1.Exists ? "" : "not"); // Achieve a TextReader (StreamReader) from the file info object // and echo the first ten lines in the file to standard output using(StreamReader sr = fi.OpenText()){ for (int i = 1; i <= 10; i++) Console.WriteLine(" " + sr.ReadLine()); } } }