/* Right, Wrong */ using System; public struct Point1 { public double x, y; } public struct Point2 { public double x, y; public Point2(double x, double y){this.x = x; this.y = y;} public void Mirror(){x = -x; y = -y;} } public class StructDemo{ public static void Main(){ /* Point1 p1; Console.WriteLine(p1.x, p1.y); */ Point1 p2; p2.x = 1.0; p2.y = 2.0; Console.WriteLine("Point is: ({0},{1})", p2.x, p2.y); Point1 p3; p3 = p2; Console.WriteLine("Point is: ({0},{1})", p3.x, p3.y); Point2 p4 = new Point2(3.0, 4.0); p4.Mirror(); Console.WriteLine("Point is: ({0},{1})", p4.x, p4.y); } }