using System; namespace Game { public class Die { private int numberOfEyes; private Random randomNumberSupplier; private const int maxNumberOfEyes = 6; public Die(){ randomNumberSupplier = new Random(unchecked((int)DateTime.Now.Ticks)); numberOfEyes = NewTossHowManyEyes(); } public void Toss(){ numberOfEyes = NewTossHowManyEyes(); } private int NewTossHowManyEyes (){ return randomNumberSupplier.Next(1,maxNumberOfEyes + 1); } public int NumberOfEyes() { return numberOfEyes; } public override String ToString(){ return String.Format("[{0}]", numberOfEyes); } } }