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Program 4
**InsertItem: 0, Animal: elephant
**InsertItem: 1, Animal: giraffe
**InsertItem: 2, Animal: tiger
Adding elephant, giraffe, and tiger with Add(...)
Animal: elephant
Animal: giraffe
Animal: tiger


**InsertItem: 0, Animal: dog
**InsertItem: 0, Animal: cat
Inserting dog and cat at index 0 with Insert(0, ...)
Animal: cat
Animal: dog
Animal: elephant
Animal: giraffe
Animal: tiger


**SetItem: 1, Animal: herring
After af[1] = herring
Animal: cat
Animal: herring
Animal: elephant
Animal: giraffe
Animal: tiger


**RemoveItem: 4
Removing tiger with Remove(...)
Animal: cat
Animal: herring
Animal: elephant
Animal: giraffe


**RemoveItem: 2
Removing animal at index 2, with RemoveAt(2)
Animal: cat
Animal: herring
Animal: giraffe


**ClearItems
Clear the farm with Clear()