// Class B inherits from A. // Illustration of slicing when we copy B object to a variable of static type A. #include #include using namespace std; class A { public: int a; A(): a(3){ } virtual int op(){ cout << "A: operation" << endl; return a; } }; class B: public A { public: int b; B(): b(5){ } int op() override { cout << "B: operation" << endl; return b; } }; int f(B &x){ A y = x, // The B object x is sliced: The B part is lost during copy construction. *z = &x, // No slicing. The B object is accessed via pointer. &w = x; // No slicing. The B object is accessed via a reference. cout << y.op() << endl; // 3. A operation. y has been sliced to an A object. cout << z->op() << endl; // 5. B operation. z is a pointer to aB from main. cout << w.op() << endl; // 5. B operation. w is an alias to aB from main. } int main(){ B aB; f(aB); }