using System; public class Point { private double x, y; public Point(double x, double y){ this.x = x; this.y = y; } public double Getx (){ return x; } public double Gety (){ return y; } public void Move(double dx, double dy){ x += dx; y += dy; } public double DistanceTo(Point p){ return Math.Sqrt((x - p.x) * (x - p.x) + (y - p.y) * (y - p.y)); } public override string ToString(){ return "Point: " + "(" + x + ", " + y + ")" + ". "; } }